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	<title>BULLGEEK</title>
	<link>http://totalbullgrit.com/bullgeek</link>
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		<title>Over-the-Top Wildest D&#038;D Campaign</title>
		<description><![CDATA[Looking through an old Dragon magazine the other night, I re-read some letters to the mag about the craziest D&#38;D campaigns. I&#8217;ve seen a few crazy wild game sessions, but I&#8217;ve played in only one crazy wild extended campaign:
AD&#38;D2, early 90s &#8212; Our PCs started at 5th level, and eventually made it into the low [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/02/23/over-the-top-wildest-dnd-campaign/</link>
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		<title>Dungeons &#038; Dragons 4th edition</title>
		<description><![CDATA[My gaming group finally got around to giving the latest edition of D&#38;D a trial run. I&#8217;ve had the Player&#8217;s Handbook for many months, and I&#8217;ve read most of it. Reading it just didn&#8217;t turn me on to the system.
Reading the rules gave me one main feeling: this ain&#8217;t D&#38;D.
The rules/mechanics &#8212; races, classes, abilities, etc. &#8212; [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/02/12/dungeons-dragons-4th-edition/</link>
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		<title>Munchkin Cthulhu</title>
		<description><![CDATA[I was recently introduced to the Munchkin card game, by Steve Jackson Games &#8211; specifically, the Cthulhu edition. I love it.
I played with one player whom I think is very familiar with the Cthulhu mythos, and one whom I think knows little about it. I&#8217;m familiar with it from geek-culture osmosis, (starting with the original Advanced D&#38;D [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/02/07/munchkin-cthulhu/</link>
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		<title>Basic D&#038;D Game Session, Re-entering the Dungeon</title>
		<description><![CDATA[The next PC lineup:
Player 1 = fighter, fighter (new)
Player 2 = thief (new), magic-user (detect magic)
Player 3 = magic-user (magic missile), magic-user (sleep)
Note: the below is an overview of how the adventure went. I’m leaving out a lot of little details.
The PCs re-entered the dungeon, walked up the entry corridor, and again opened the west [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/01/30/basic-dd-game-session-re-entering-the-dungeon/</link>
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		<title>Basic D&#038;D Game Session, Enter the Dungeon</title>
		<description><![CDATA[The Basic D&#38;D party:
Player 1 = fighter (Str 15, AC 1, HP 7), cleric (AC 6, HP 5)
Player 2 = thief (AC 6, HP 3, bow), magic-user (detect magic)
Player 3 = magic-user (sleep), magic-user (magic missile)
Note: the below is an overview of how the adventure went. I&#8217;m leaving out a lot of little details.
With freshly [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/01/29/basic-dd-game-session-enter-the-dungeon/</link>
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		<title>Basic D&#038;D Game Session, Creating the Characters</title>
		<description><![CDATA[Our game session with Basic D&#38;D started with the Players creating their characters at the game table. I let the three Players create two PCs each, because I knew some were going to die. (Death can be swift and arbitrary for 1st-level BD&#38;D PCs.)
I have two BD&#38;D rule books, and the Players are already experienced [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/01/28/basic-dd-game-session-creating-the-characters/</link>
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		<title>I&#8217;m Going to Run a Basic D&#038;D Adventure</title>
		<description><![CDATA[I&#8217;ve offered to run a Basic D&#38;D (Moldvay edition) game session for my group, and they&#8217;ve accepted. I&#8217;ve actually offered a few times through the years, but this is the first time they&#8217;ve agreed.
I started D&#38;D with the Basic edition. One of my Players started with OD&#38;D (1974), another Player started with AD&#38;D1 (early to [...]]]></description>
		<link>http://totalbullgrit.com/bullgeek/2010/01/23/im-going-to-run-a-basic-dd-adventure/</link>
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